Primitive Slice and the Slice Effector tools enable rapid creation and iteration of Boolean modeling from curves and profiles which is an essential part of modern modeling workflows. Modeling Improved Primitive Slice and Slice Effector Interaction Primitive Slice With Modo 16.0, actions can now be easily exported in bulk instead of having to export each action individually. Modo has a novel method of containing multiple animations for assets via the actor/action system. Create Multiple Animation Actions Easily Using the Action Exporter See Improve Mesh Interaction Speeds with the Wrap Effector for more information. Along with many performance refinements, the new Wrap Effector is a valuable and flexible addition to Modo 16.0. The cage mesh can also exist inside or outside of the target mesh. Artists can easily tune how precisely a cage mesh deforms a target mesh, ensuring the desired result. Modo’s new Wrap Effector intelligently satisfies the needs of both types of deformation in one easy to use tool. Lattice and Wrap deformers are an essential rigging and modeling capability. Animation and Rigging Wrap Effector: Faster, More Controllable Deformations From the flexible and powerful new Wrap Effector, to the efficient auto-baking capabilities of Texture Cache, Modo enables intelligent workflows to quickly achieve the results you need. Modo 16.0 provides a range of features and enhancements that provide the tools that are necessary to create smarter.
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